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画出你的Swing界面

 
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      这些天日子过得很无聊,所以就花时间画了画Swing界面。之前很多牛人们发了很多厉害的帖子(像三号管家,还有什么刀来的?),但是对于新手(像我)来说,这样的例子未免太过复杂了,他们只想快速地知道界面是怎么画出来的,然后能快速实践,而不想去研究那一大推的代码。基于此,本人萌发了写此文的冲动。由于本人也是菜鸟,所以如果做得不好,还请高手们键下留情。

 

      首先当然是先奉上截图:

 

 

 

 

 

上图中的主面板实现自JComponent,然后重写其paintComponent(Graphics g)方法绘制而成。本界面的所有组件都是这样做出来。所以说容易吧。代码如下:

 

 

/**
 * 主面板
 * @author Guijin.Liang
 *
 */
public class MyContentPanel extends JComponent{
	
	private static final long serialVersionUID = 1L;
	
	public void paintComponent(Graphics g)
	{
		g.setColor(new Color(168,148,128));//设置边框颜色
		g.drawRoundRect(0, 0, 681, 121, 20, 20); //画一个圆角矩形
		
		//消除锯齿
		RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING,
				                               RenderingHints.VALUE_ANTIALIAS_ON);
		Graphics2D g2 = (Graphics2D)g;
		g2.addRenderingHints(rh);
		//半透明
		g2.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 0.5f));
		//设置填充颜色,这里设置了渐变,由下往上
		g2.setPaint(new GradientPaint(this.getWidth()/2
				                      , 1
				                      , new Color(255,255,255)
		                              , this.getWidth()/2
		                              , this.getHeight() -1
		                              , new Color(0,0,255)));
		//填充圆角矩形
		g2.fillRoundRect(0, 0, 681, 121, 20, 20);
		
	}

}
 

这样就实现了JFrame的内容面板了,那么接下来只要把它加到JFrame里就行了。

 

    this.setUndecorated(true);//无修饰
    this.setContentPane(new MyContentPanel());//就是这一句了
    this.setLayout(null);//布局,设置为空是为了能够使用setBounds()方法进行布局
    this.setSize(682, 122);//设置窗口大

 

那那些大按钮呢(“我的文件、我的网络...”)?其实也是这样做出来的。话不多说。看完整代码:

 

package com.lgj.button;

import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.Color;
import java.awt.GradientPaint;
import java.awt.AlphaComposite;
import java.awt.Image;
import javax.swing.ImageIcon;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import javax.swing.JComponent;

/**
 * 大按钮
 * @author Guijin.Liang
 *
 */
public class BigButton extends JComponent 
                       implements MouseListener{

	/**
	 * 
	 */
	private static final long serialVersionUID = 1L;
	
	private String imagePath;//图片路径
	private String fontText;//文字
	private RenderingHints rh;
	
	public BigButton(String imagePath, String fontText)
	{
		this.imagePath = imagePath;
		this.fontText = fontText;
		rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING,
                                RenderingHints.VALUE_ANTIALIAS_ON);
		this.addMouseListener(this);
	}
	
	public void paintComponent(Graphics g)
	{
        Graphics2D g2 = (Graphics2D)g;
		g2.setRenderingHints(rh);
		g2.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER,1.0f));//不透明
		GradientPaint gp = new GradientPaint(this.getWidth()/2
                                             , 0
                                             , new Color(153,51,250)
                                             , this.getWidth()/2 
                                             , this.getHeight() 
                                             , new Color(250,255,240));
		g2.setPaint(gp);
		g2.fillRoundRect(0, 0, this.getWidth(), this.getHeight(), 10, 10);
		
		loadImageAndText(g2, this.imagePath, this.fontText);
    	this.updateUI();
	}

	@Override
	public void mouseClicked(MouseEvent e) {
		
		
	}

	//光标经过
	@Override
	public void mouseEntered(MouseEvent e) {
		
		Graphics g = this.getGraphics();
		Graphics2D g2 = (Graphics2D)g;
		
		g2.setRenderingHints(rh);
		GradientPaint gp = new GradientPaint(this.getWidth()/2
				                             , 0
				                             , new Color(255,0,0)
		                                     , this.getWidth()/2
		                                     , this.getHeight()
		                                     , new Color(255,255,255));
		
		g2.setPaint(gp);
		g2.fillRoundRect(0, 0, this.getWidth(), this.getHeight(), 10, 10);
		
		loadImageAndText(g2, this.imagePath, this.fontText);
    	this.updateUI();
	}

	//光标移出
	@Override
	public void mouseExited(MouseEvent e) {
        
		Graphics2D g2 = (Graphics2D)this.getGraphics();
		
		g2.setRenderingHints(rh);
		GradientPaint gp = new GradientPaint(this.getWidth()/2
                                             , 0
                                             , new Color(153,51,250)
                                             , this.getWidth()/2 
                                             , this.getHeight() 
                                             , new Color(250,255,240));
		
		g2.setPaint(gp);
		g2.fillRoundRect(0, 0, this.getWidth(), this.getHeight(), 10, 10);
		
		loadImageAndText(g2, this.imagePath, this.fontText);
    	this.updateUI();
	}
	
	//加载图片和文字
	public void loadImageAndText(Graphics2D g2,String path, String text)
	{
		ImageIcon icon = new ImageIcon(this.getClass().getResource(path));
		Image image = icon.getImage();
		g2.drawImage(image, 20, 10, 60, 60, this);
		
		g2.setColor(new Color(0,0,0));
    	Font font = new Font("某字体",Font.HANGING_BASELINE,15); //UI字体
    	g2.setFont(font);
    	g2.drawString(text, 20, 90);
	}

	@Override
	public void mousePressed(MouseEvent e) {
		
	}

	@Override
	public void mouseReleased(MouseEvent e) {
		
	}
}
 

这样就实现了上面的按钮,并添加了动作,那么接下来只要添加到JFrame就OK了。部分代码如下

 

                //我的音乐按钮
		MyMusicButtion myMusicBtn = new MyMusicButtion("/images/8.png", "我的音乐");
		myMusicBtn.setBounds(458, 10, 102, 102);
		this.add(myMusicBtn);

 

MyMusicButton是BigButton的子类,为的是重写BigButton的mouseClicked(MouseEvent e)方法以便作特定操作。代码如下:

 

/**
 * 我的音乐按钮
 * @author Guijin.Liang
 *
 */
public class MyMusicButtion extends BigButton{

	public MyMusicButtion(String imagePath, String fontText) {
		super(imagePath, fontText);
	}

	/**
	 * 
	 */
	private static final long serialVersionUID = 1L;

    public void mouseClicked(MouseEvent e) {
		
    	MyDialog dialog = new MyDialog();
		dialog.setVisible(true);
	}
}

 

这样就完成图一界面的制作了。其他不多言了,源程序都放在附件里,很小的程序,很适合新手交流(当然偶也是,呵呵)。关于代码严重违反DRY(Don't repeat yourself)和OCP(Open closed principle)的软件设计原则的问题,由于本程序的目的在于介绍如何快速用Swing画出界面,而不是真正地去设计一个软件。所以还望键谅。

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评论
5 楼 嘻哈方式 2011-08-12  
好炫哦!
4 楼 Coder211 2011-07-03  
感觉像是Windows MFC 程序的风格!
3 楼 Coder211 2011-07-03  
不错不错
2 楼 003 2011-06-30  
哈哈,不错不错,在当今变态的天朝web满天飞的国情下,难得来几个给力的桌面应用

提醒楼主一下,private static final long serialVersionUID = 1L; ,这个习惯灰常不好,Eclipse里直接点的吧, 那干嘛不点第二项呢,呵呵
1 楼 liusondark 2011-06-30  
GUI又爱又恨

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